The rules and calculations concern that demo alone. They do not authenticate an outside company, game catalogue, licence, payment timing or legal status. No account, password or real deposit is needed to use this game.
Six balls and two independent offers per shot
Choose target 8,12,18 or 24 runs and stake 10,20,50 or 100 virtual coins before starting. One captured stake covers an innings of at most six balls and two wickets. Choose Defend, Drive, Cut or Sweep for each delivery. The selected chart generates two independent outcomes, shown together.
Normally keep the first outcome. With your once-per-innings swap token, you may instead keep the second after viewing both. The ignored outcome has no effect on runs or wickets. A selected wicket adds no runs and does not subtract runs already earned.
Accepting an offer and ending the innings
An offered wicket has no effect until accepted. If the first offer would be a second wicket, an available token can still select the second instead. Keeping the first saves the token; choosing the second spends it even if both offers are equal. Once spent, every later delivery automatically applies its first outcome.
Reaching the target wins. A second accepted wicket loses. Completing the sixth ball below the target also loses. For example, at six runs and one wicket, offers W and 6 can be swapped to reach twelve runs without accepting the wicket.
Exact optimal shots and accept-or-swap decisions
The finite-state calculation includes balls used, runs, wickets and token availability. It maximizes continuation success across all four shot rows and, when the token is available, both acceptance choices after viewing the pair. For the chosen target, initial optimal success probability is P and fixed winning gross multiplier is 0.96/P.
The maximum expected gross return is 96% under optimal adaptive shots and acceptance decisions. Other policies can return less. This is not 96% win probability, a session promise or an outside operator’s RTP. The displayed coach chooses a maximum-chance shot or acceptance decision; ties preserve the token.
Captured settings and pending offer controls
Starting deducts one stake and locks the target and stake until settlement. While a delivery resolves, another shot and acceptance cannot be submitted. With a token available, the next shot stays locked until you keep the first or select the second offer. Refill stays locked throughout the innings.
There is no Auto innings, cashout, extra-ball purchase or mid-round target change. Sound is optional. Reduced motion shortens the delivery display delay without changing either sampled outcome or the accepted scoring rule.
Virtual balance, carry and manual refill
The initial wallet has 1,000 free virtual coins. These coins have no cash value and cannot be deposited, withdrawn or redeemed. Settled balance and fractional payout carry are stored locally in the browser. Whole-coin credit uses a carried fraction so repeated settlement does not discard every fractional part.
Refill is available only while idle and the balance is below the minimum stake of 10. It sets the balance to 1,000 coins; it does not add 1,000 to the existing balance. Fractional carry is retained. Refill cannot erase a live over or refund its stake.
Frequently asked questions
How are the two offers sampled?
Choose target 8,12,18 or 24 runs and stake 10,20,50 or 100 virtual coins before starting. One captured stake covers an innings of at most six balls and two wickets. Choose Defend, Drive, Cut or Sweep for each delivery. The selected chart generates two independent outcomes, shown together. Normally keep the first outcome. With your once-per-innings swap token, you may instead keep the second after viewing both. The ignored outcome has no effect on runs or wickets. A selected wicket adds no runs and does not subtract runs already earned.
Can a second offered wicket be swapped?
An offered wicket has no effect until accepted. If the first offer would be a second wicket, an available token can still select the second instead. Keeping the first saves the token; choosing the second spends it even if both offers are equal. Once spent, every later delivery automatically applies its first outcome. Reaching the target wins. A second accepted wicket loses. Completing the sixth ball below the target also loses. For example, at six runs and one wicket, offers W and 6 can be swapped to reach twelve runs without accepting the wicket.
Does96% mean the win chance?
The finite-state calculation includes balls used, runs, wickets and token availability. It maximizes continuation success across all four shot rows and, when the token is available, both acceptance choices after viewing the pair. For the chosen target, initial optimal success probability is P and fixed winning gross multiplier is 0.96/P. The maximum expected gross return is 96% under optimal adaptive shots and acceptance decisions. Other policies can return less. This is not 96% win probability, a session promise or an outside operator’s RTP. The displayed coach chooses a maximum-chance shot or acceptance decision; ties preserve the token.
Which shot charts are used?
Columns are 0,1,2,3,4,6,W in that order. Defend:20,38,22,10,6,1,3. Drive:15,25,25,10,15,4,6. Cut:18,18,20,8,22,6,8. Sweep:20,10,12,5,25,15,13. Every row sums to 100. Both offers use the same selected row but are independent. The second is sampled even after the token is spent, then ignored. Published probabilities remain fixed; the best shot can change because the remaining balls, runs, wickets and token change.
Can settings change during an innings?
Starting deducts one stake and locks the target and stake until settlement. While a delivery resolves, another shot and acceptance cannot be submitted. With a token available, the next shot stays locked until you keep the first or select the second offer. Refill stays locked throughout the innings. There is no Auto innings, cashout, extra-ball purchase or mid-round target change. Sound is optional. Reduced motion shortens the delivery display delay without changing either sampled outcome or the accepted scoring rule.
Read the twin-offer rules and try the original browser demo with free virtual coins. Play the free demo